Aug. 11 2010

Jul. 28 2010

If you have the choice to invest more time/money into your user experience or some branding campaign, choose the user experience every time.

Experience Precedes Branding (via viiv)

Maybe 90% of the time.

(via mikehudack)

yes, please.

May. 03 2010

Mar. 01 2010

Danny Kahneman Talks Memory at TED

Nobel-winning econo-psychologist talks experiences vs. memory at TED 2010

the average human present?  3 seconds.

Jan. 19 2010

You never master it, I don’t care how many lifetimes, and that’s the beauty of it. You see, that’s the slippery slope, where people say “master this”—there’s no master; you’re in a relationship with something. That’s what’s really beautiful about it, it’s always bigger than you. It needs you, you need it. There’s no difference in any relationship. There’s no mastering of it—you engage. You engage with it on a daily level. Take pizza, we have our objective, our intention, our medium. Our cooking medium, what we’re able to work with: flour, water, condition, time, audience and what their expectations are, and what’s our intention—and really being clear with that intention—and serving that intention and staying focused on it. It’s very similar to music or sports in that way, where you stay focused on your mission and know that you might get better at something, but the minute you believe you’ve mastered it, it’ll show you who’s boss. I’ve had a beautiful relationship with flour, water, yeast, salt and the human experience.

Oct. 22 2009

slantback:

“As a result, General Mills (who own Betty Crocker) altered their product, abandoning the powdered egg in their mixes. The requirement to add eggs at home was marketed as a benefit, conferring the quality of ‘home-made’ authenticity upon the box cake mix. (Whether using fresh eggs instead of powdered eggs actually enhanced taste was beside the point.)”

I like this story because it nicely sums up the progression in thinking from ‘just designing for ease and speed’ (old-school usability) to ‘designing an entire experience’ (new-school experience design). (via “Just add an egg” – Usability, User Experience and Dramaturgy- 90 Percent of Everything)

yet another example of how something succeeds by paying attention to process.  no longer does value only exist in end-product.  the pay-off isn’t that i’m writing a blog post, it’s that i’m using software that makes it easy, smart, etc.

i’ve talked about this before.

Jul. 02 2009

Re-

lonelysandwich:

lowindustrial:

We spend our lives rereading and rewatching and relistening and relearning. We eat the same things over and over. We end up loving people who remind us of other people. We perform these rituals, this spacetime origami, because the basic fact of our n-dimensional existence is this: Most things can be recalled and some things can be revisited but precious little can be relived.

do new things.  make good things.  experience life, stop trying to box it up.

Jan. 21 2009

rickyv:

This picture reminds me of something I’ve been occasionally pondering lately — experience vs. capture. Notice not one of the kids in this photo has their eyes on the President and his wife (woah, that felt good to type), but on the tiny LCD screen on the back of their camera. Are they missing out on anything? When all is said and done, what’s a lifecast worth on a deathbed?

I think we’re going to start seeing this go one step further over the next few years, with documentation leading experience, instead of the other way around like it’s been forever. People will choose what activities they do in the physical world based on how it will appear to their friends in the virtual world via their Twitter/Tumblr/Flickr/Facebook/etc.

Pics or it didn’t happen, indeed.

Jan. 07 2009

FORA.tv - Mike Rowe: Reclaiming Our ‘Dirty Jobs’

Drawing on his experiences picking up roadkill, feeding swine, and castrating a lamb with his teeth, Mike Rowe, host of Discovery Channel’s Dirty Jobs, discusses how modern American culture belittles necessary labor.
via tom & ryan